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Description du projet

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

Système requise

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2012-12-22 08:09
2.65a

Plus de 40 bugs ont été corrigés depuis 2,65.
Tags: bugfix, Stable
Over 40 bugs have been fixed since 2.65.

2012-12-13 07:47
2.65

Traceur de rayon cycles maintenant-flou de mouvement. Prise en charge a été ajoutée pour ouvrir Shading Language. Un outil de biseau réécrit avec l'appui de bord incurvé ; le modificateur decimate prend désormais en charge les UVs et couleurs Vertex. Cette version inclut de nombreuses petites améliorations et corrections de bugs plus 200.
Tags: stable bugfix features
Cycles ray-tracer now does motion-blur. Support has been added for Open Shading Language. A rewritten bevel tool with curved edge support; the decimate modifier now supports UVs and Vertex Colors. This release includes many small improvements and over 200 bugfixes.

2012-02-21 15:03
2.62

Les Cycles de moteur prend désormais en charge de rendu rendent passes, et les valeurs booléennes utilisent maintenant la bibliothèque mise à part. UV nouvelle édition des outils et un nouveau modificateur de remailler ont été ajoutés. Caméra objet support de suivi a été ajouté. Soutien de la Collada est maintenant compatible de Second Life. Plus de 180 bogues ont été corrigés.
Tags: stable bugfix features
The Cycles rendering engine now supports render passes, and booleans now use the carve library. New UV editing tools and a new remesh modifier were added. Object camera tracking support was added. Collada support is now Second Life compatible. Over 180 bugs were fixed.

2011-12-15 15:39
2.60a

Un nouvel accélération GPU moteur de rendu (Cycles), suivi de la caméra, simulation de l'océan, peinture dynamique, certains nouveaux addons et corrections de 180 bugs.
A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.

2011-10-25 07:56
2.60a

corrections de 12 bogues pour 2,60.
Tags: stable bugfix
12 bugfixes for 2.60.

Project Resources